Here are a bunch of little bites to satisfy your hunger for movie culture:
Remade Trailer of the Day:
You’ve seen the first trailer for Logan. Now watch it again with the footage replaced perfectly with clips from X-Men: The Animated Series and X-Men: Evolution (via io9):
[embedded content]
Mashup of the Day:
Two wealthy playboy superheroes go head to head in Screen Rant’s fake trailer for Batman v Iron Man: Dawn of Billionaire Justice:
[embedded content]
Strange Trailer of the Day:
Aldo Jones has made a Weird Trailer for Doctor Strange, making the real thing seem a lot less surreal:
[embedded content]
Car Ad of the Day:
Clive Owen is back as The Driver in a new BMW Films short called The Escape from director Neill Blomkamp:
[embedded content]
Cosplay of the Day:
This woman was apparently born to cosplay as Honey Lemon from Disney’s Big Hero 6. Read more of her story at Fashionably Geek.
Halloween Prep of the Day:
If you’re still not sure what to be for Halloween this year, how about a Stormtrooper using the DIY Costume Squad’s tutorial to make yourself a good get-up cheaply:
[embedded content]
Vintage Image of the Day:
Kevin Kline, who turns 69 today, on the set of the 1982 musical The Pirates of Penzance:
Actor in the Spotlight:
The latest episode of character actor showcase No Small Part focuses on magician and disembodied hand performer Christopher Hart, who plays Thing in the Addams Family movies:
[embedded content]
Actor Parody of the Day:
The best Tom Cruise impersonator you’ll ever see stars in this video sketch in which the movie star is a Pokemon trainer:
[embedded content]
Classic Trailer of the Day:
With the latest Madea movie a hit, let’s revisit the original trailer for her film debut, the 2005 Tyler Perry movie Diary of a Mad Black Woman:
A Buick Avista concept car is exhibited in Beijing in April. Buick, which sells a large percentage of its cars in China, is No. 3 in Consumer Reports‘ latest reliability rankings. Andy Wong/APhide caption
Lexus, owned by Toyota, was the top brand. Toyota itself came in second, followed by Buick. The company ranks cars and car brands based on its survey of more than a half-million car owners.
Buick
“Yes, really, Buick,” says Jake Fisher, who runs Consumer Report‘s auto testing lab in Connecticut. Fisher tells NPR that Buick has been making reliable cars for quite a while, and he says the brand continues to improve. According to Fisher, what sets Buick apart from the other GM brands is that it has a small number of models and doesn’t make large trucks or SUVs, which have been a problem for GM.
This year Buick sold more than 1 million vehicles through September, according to GM. Buick is a near-luxury brand and skews older in the U.S., but the company’s sales are overwhelmingly dominated by China, which is the largest market for Buick. China accounted for nearly 40 percent of GM’s global sales.
Consumer Reports has been criticized in Detroit for being too enamored of Japanese carmakers. The Japanese brands all finished in the top 15 of 29 brands surveyed. “Anyone who’s not doing well with our ratings thinks that the system might be rigged against them,” says Fisher. “This is data. These are real situations. This is cars breaking down. This is not opinion. This is not what people think about their cars. It doesn’t matter if you’re from an automaker called Honda or Buick. Each car needs to be reliable.”
Honda And Subaru
If Buick was a surprise, it wasn’t the only one. “The Honda Civic, this year with a redesign and a lot of changes, has really fallen way down,” Fisher says. That was one of many surprising results in the survey. All of the Asian nameplates scored among the top half of the 29 brands tested. They accounted for seven of the top 10 spots. What Fisher found “absolutely surprising” was Honda. The company fell two spots, barely holding on to its slot in the top 10. “This is the first time really in history that we did not recommend a Honda Civic because of reliability problems,” Fisher says.
Despite a decade of double digit sales growth, Subaru fell out of the top 10. Fisher says that’s in part because of problems with its midsize sedan as well as quality issues with the Subaru Outback.
Tesla And Technology
Automobiles are safer than they’ve ever been and in many ways more reliable, according to Fisher. He says reliability remains just as important a factor. “Certainly cars are lasting longer. It’s not uncommon to have a car that goes 100,000 or 200,000 miles. But today’s cars have [different problems than] they did five or 10 years ago,” he says.
From Consumer Reports:
“Tesla‘s Model S has improved to average reliability, which now makes the electric car one of our recommended models. But its new Model X SUV has been plagued with malfunctions, including its complex Falcon-wing doors. Both vehicles can be upgraded to include Tesla’s optional semi-autonomous Autopilot software, which can allow the car to maintain lane position, speed, and following distances on its own.
“Consumer Reports has serious concerns about how some automakers, including Tesla, have designed, deployed, and marketed semi-autonomous technology. We believe automakers need to clearly communicate what these systems can and cannot do. To that end, we have identified models in our ratings that offer semi-autonomous features.”
“We’re seeing problems with in-car electronics that we didn’t see five or 10 years ago,” says Fisher. He says that as the car companies introduce new technologies “often to make cars better to drive or better to live with, sometimes they add reliability problems, reliability headaches.”
Fisher uses Tesla as an example of a company that pushes the envelope and puts the latest technology in its cars. “It’s going to be a problem,” Fisher says, pointing out that “the Model X is one of the least reliable cars on our survey. And there’s a lot of possibly needless complexity in that car which is otherwise a quite simple power train. I mean, electric cars should be reliable,” Fisher says. He says all of the technology, including autopilot, is what’s pulling Tesla’s rating down.
Fisher says as some companies race to use the newest technology, whether it’s proven or not, other companies prefer more of a methodical, slow rollout. He says Toyota and Lexus, which won the top prizes, tend not to put the absolute latest and greatest technology in their vehicles. “Some people say [Toyota is] a bit boring, but there’s a reason they are. Because they’re a little bit slower at rolling out that technology.” Fisher says Toyota’s dominance in terms of reliability “kind of proves their point.”
World chess champion Magnes Carlsen (right) won’t play his computer or play the game like a computer. Instead, he chooses his strategy based on what he knows about his opponent. Sebastian Reuter/Getty Images for World Chess by Agon Limitedhide caption
toggle caption
Sebastian Reuter/Getty Images for World Chess by Agon Limited
Next month, there’s a world chess championship match in New York City, and the two competitors, the assembled grandmasters, the budding chess prodigies, the older chess fans — everyone paying attention — will know this indisputable fact: A computer could win the match hands down.
They’ve known as much for almost 20 years — ever since May 11, 1997. On that day, IBM’s Deep Blue defeated the great Garry Kasparov who, after an early blunder, resigned in defeat.
“I am ashamed by what I did at the end of this match. But so be it,” Kasparov said. “I feel confident that machine hasn’t proved anything yet.”
Kasparov’s confidence proved unjustified. In the years since, computers have built on Deep Blue’s 1997 breakthrough to the point where the battle between humans and machines is not even close. Even chess grandmasters like author and columnist Andrew Soltis know this to be true.
“Right now, there’s just no competition,” Soltis says. “The computers are just much too good.”
And as it turns out, some players prefer to stay away from computers as opponents, he says.
“The world champion Magnus Carlsen won’t even play his computer,” Soltis says. “He uses it to train, to recommend moves for future competition. But he won’t play it, because he just loses all the time and there’s nothing more depressing than losing without even being in the game.”
Magnus Carlsen, who’s Norwegian, defends his title against Sergey Karjakin of Russia, in November. Carlsen is 25. Karjakin, 26.
They have both arrived at the highest ranks of the game in an era when a $100 chess computer can easily dispose of them both.
That superiority had been pursued and imagined for decades.
There was a chess match in the movie 2001: A Space Odyssey. HAL, the computer, versus Frank, the astronaut.
[embedded content]
The chess match in 2001: A Space Odyssy between HAL, the computer, and Frank, the astronaut.
YouTube
But here’s the question. Do HAL’s real-life progeny — computers that can see 30 moves into the future — play the game differently? Do they have a style? Have they taught humans new strategies?
Murray Campbell of IBM was part of the Deep Blue project. As he says, chess computers do play differently. They make moves that sometimes make no sense to their human opponents.
“Computers don’t have any sense of aesthetics or patterns that are standard the way people learn how to play chess,” Campbell says. “They play what they think is the objectively best move in any position, even if it looks absurd, and they can play any move no matter how ugly it is.”
Human chess players bring preconceptions to the board; computers are unbound by habit.
And, unlike people, computers love to retreat, Soltis says.
“And if you see a game in which one of the players is doing a lot of retreating mysteriously and so on, and the game goes on forever and ever, that’s a computer,” he says.
Susan Polgar is a grandmaster and a six-time national collegiate champion chess coach. Computers do all that retreating, she says, because they’re not slaves to human nature. Humans, she says, don’t like to admit a mistake unless they really have to.
“And in those borderline cases when it’s not obvious that you have to retreat, chess players tend to not like to retreat,” Polgar says. “Let’s say you move a knight forward towards your opponent’s king, attacking. Unless you absolutely have to retreat, you rather try to follow up that attack by bringing more pieces to attack your opponent’s king.”
Computers display no such stubbornness. “A computer, if it calculates that the best move is to retreat, it has absolutely no psychological boundaries holding it back from retreating,” Polgar says.
One of the human players in November’s match, Magnus Carlsen, the world champion, was described as playing a very un-computer like game of chess. Polgar says this means Carlsen can win with different kinds of strategy, and he might choose his strategy based on what he knows about his opponent.
“Against one opponent that loves having queens on the board — the most dangerous attacking piece — he would make sure, you know, try to get rid of the queens as soon as possible and put his opponent in a more uncomfortable setting on the chessboard,” Polgar says.
To the great human chess champion, understanding the foibles of his foe can be a key to victory. To a computer, all opponents look the same.
Polgar says computers are great training aids for her chess teams. And she says, computers have solved several age-old chess problems — questions of how to win when there are very few pieces on the board.
Soltis is less charitable to the machines that humans programmed to play chess, and that now beat their former masters routinely. They may have nerves of silicon. They may be indefatigable and immune to psychological distraction. But Soltis says they haven’t imparted much wisdom about the game.
“We sort of had a social contract, we thought, with the computers many years ago,” Soltis says. “We would teach them how to play chess. They would teach us more about chess. They haven’t lived up to their side of the bargain.”
The real payoff from teaching computers to play chess may not have anything to do with the game. Campbell, from IBM, says it’s a lesson taken from that experience that has propelled artificial intelligence research in the years since.
“Humans have certain strengths and weaknesses. Computers have certain strengths and weaknesses,” Campbell says. “Computers plus humans do better than either one alone.”
Computers have the advantage of brute force. They can mine huge amounts of information. But humans, Campbell says, still excel at evaluating that information and coming up with a plan that will work.
He says that’s especially true as researchers use computers to take on messy, real-world problems full of unknowns, like combating climate change or curing cancer.
“I think many of the common board games don’t have the unknown element in it,” Campbell says. “They may have chance elements. A game like backgammon, for example, there’s roll of the dice, but you can calculate the probabilities quite accurately. When there’s unknowns, there’s things … just are hidden from you, and even the alternatives, the things you can do, can’t be set down and enumerated. There’s maybe too many possible actions you can take. That’s the challenge for modern artificial intelligence research.”
Meanwhile, back at the chessboard, two of the best human players in the world — Carlsen and Karjakin — play their championship in Manhattan’s South Street Seaport, starting Nov. 11.
Sergey Karjakin, of Russia, will meet Norway’s Magnus Carlsen in New York City in November to determine the next world chess champion. Carlsen is defending his title. Sebastian Reuter/Getty Images for World Chess by Agon Limitedhide caption
toggle caption
Sebastian Reuter/Getty Images for World Chess by Agon Limited